Gaming the Near Future: An Interview with RPG Creator Tod Foley

What will our world look like in a hundred years? Tod Foley explores that question with a crew of fellow creatives collaborating on UbiquiCity, an anthology of sci-fi short stories that serves as a GameMaster’s sourcebook for role-playing games.
How Games can Help Imagination

Many parents worry about the amount of games their children play as they grow older. They think that they should be outside getting exercise or studying more.
Psychedelic, Shamanic, and Magickal Themes in Video Game Culture
A cursory view of video game history demonstrates the pervasive historical and real world applications of shamanism and sorcery that lie latent in many popular titles masquerading as mere fiction.
To The Mun And Back: Kerbal Space Program

Learn why NASA is teaming up with little green men, or how the Kerbal Space Program revolutionized space sandbox games and garnered a unique friendship with real-life space explorers.
Myth, Gods, and Video Games

We have a real, innate desire to see our dreams come to life. Video games can help us understand our potential to become the gods and myths of our imagination.